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Health and Gear

On Bucketry you cannot grind extra hearts out of a skill menu. Every point of max health above the vanilla 20 comes from gear you earn by playing content: trinkets from quests and bosses, and armor sets that upgrade your netherite. Your combat power grows with how far you have gone, not how long you have AFK’d.

Two systems make up the ladder:

  • Trinkets: five accessory slots (two rings, amulet, gloves, talisman). Trinkets can add up to +12 max health in total.
  • Armor tiers: Barnacle Plate and Tidesteel, upgrades for netherite armor. A full set adds +4 (Barnacle) or +8 (Tidesteel) max health.

That puts the current ceiling at 40 health (20 hearts).

This is the usual path. You do not have to follow it in order.

StepWhere it comes fromMax health
StartVanilla20
Tide-Knot CharmTide-Knot CharmRare · Talisman +4 Max Health+2 Breath A sailor's knot that never slips.Given to those who finished the Shallows.Bound to you (talisman, +4)Given automatically when you finish the Shallows questline24
Rootbound RingRootbound RingEpic · Ring +2 Max Health+10% Boss Damage (Jungle)✦ 15% when hit: roots nearby attackers for 2s Bark grown over old gold.Wreckroot would like it back. (+2) or Frost SignetFrost SignetEpic · Ring +3 Max Health+10% Boss Damage (Frost)✦ 10% on hit: chills the target (Slowness II, 3s) Cold enough to fog your breath.Pried from the ice around Rimeback's Hearth. (+3)Boss drops from the Wreckroot or Rimeback26 to 29
Barnacle Plate set (+4)Wreckroot hoard and Captain’s Orders, needs Shipwright 1530 to 33
Tidesteel set (+8, replaces Barnacle’s +4)Root Delve High and Spring Tide, Rimeback, Starfall bosses, Vein Wardens (only drops while you wear a full Barnacle set), needs Shipwright 2234 to 37
More health trinkets up to the +12 capSecond ring, Shard of the Fallen StarShard of the Fallen StarEpic · Amulet +2 Max Health+10% Boss Damage (Starfall)✦ 12% when hit: a burst of starlight pushes attackers away Still warm from the sky.It hums against your chest., Cinder Heart RingCinder Heart RingEpic · Ring +1 Max Health+12% Boss Damage (Starfall)✦ 10% on hit: sets the target alight for 3s Forged around a Colossus Heart.Never quite cools. and othersup to 40

Gear with a place on the ladder shows it in its tooltip: hover an item and its tooltip has a coloured frame.

FrameGear
Rare (blue)Wreckwood set, KeelsplitterKeelsplitterThe keel the Wreckroot grew around,sawn free and banded in ship's iron.Barnacles still cling to the striking face."It held a ship together. Now it breaks them." Wreckroot Relic
Epic (purple)Barnacle Plate, boss and job capes
Legendary (gold)Tidesteel, Skill Mastery capes, Grandmaster’s MantleGrandmaster's MantleWorn by those who mastered every jobCosmetic appearance source., Champion’s ColoursChampion's ColoursFlown by the harbor's tournament championsCosmetic appearance source.

Trinkets use the frame of their own rarity (common, uncommon, rare or epic). Items you already own get their frame the next time you log in or open them.

A plain repair at any anvil is cheap and never gets “Too Expensive”. A plain repair is either:

  • the item plus its repair material (diamonds for diamond gear, and so on), or
  • the item plus another of the same item that adds no new enchant levels.
RepairCost
Each repair material used1 level
Item plus a second copy3 levels
Renaming at the same time+1 level
Most a plain repair ever costs5 levels

Plain repairs do not add to the item’s anvil penalty, so you can keep repairing the same gear forever. Bows and crossbows repair with string: each string restores a quarter of the durability.

Adding enchants at the anvil (books, or merging two enchanted items) still costs the normal vanilla amount and still raises the penalty. Infinity and Mending still cannot go on the same bow, so an Infinity bow is kept going with string instead.

  • Trinkets never give attack damage or armor points. Those stay on your weapons, armor and custom enchants.
  • Seamarks give work perks, not health. The one combat perk is Cutlass Drill (up to +8% damage to mobs, never players).