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Storage Units and Sell Chests

Two special chests from the shop make big bases manageable: the Storage Unit for keeping things, and the Sell Chest for turning farm output into money while you do something else. Both are in /shop under Special Utilities.

ChestPriceShop limitUnlocks
Storage Unit$150,0002 every 24 hoursSpecial Utilities (Guppy)
Sell Chest$150,0001 every 24 hoursMariner

Place the chest, then right-click to open it. A label floats above it with the chest’s name and how many slots are in use (you can switch it off in the chest’s settings). Hoppers and Upgradeable Hopper links can feed both kinds, and hoppers underneath can pull items out. You can place up to 8 of these chests per chunk.

A Storage Unit holds 135 slots across its pages, more than two double chests in one block.

  • Search: click the search button and type an item name to find it fast.
  • Sort: sort by name, amount, material or durability.
  • Compress: turn loose items into blocks (9 diamonds into a Diamond Block, 9 iron ingots into an Iron Block, 4 amethyst shards into an Amethyst Block, and so on).
  • Sell: sell the contents manually at shop prices.
  • Overflow selling: in the chest’s settings, pick how many stacks of each item to keep (1, 2, 4, 8 or 16). Everything above that is sent to one of your Sell Chests within 16 blocks that has automatic selling on, and sold there. Items with no sell price always stay put.

Anything sellable you put into a Sell Chest gets sold for you, and the money goes straight to your balance. Turn on automatic selling in the chest’s menu. Sale messages start with a clickable [Harbor] tag that opens /harbor. You get a summary of your earnings every hour, and one when you log back in. Worthless items and items with custom names or lore are left alone.

Sell Chests pay more than the shop, and every tier pays more and sells more often. Upgrade from inside the chest.

TierSells everyPaysUpgrade cost to reach it
Base60 s1.5x shop price(shop price)
I50 s1.75x$50,000
II40 s2x$75,000
III30 s2.25x$100,000
IV20 s2.5x$150,000
V15 s2.75x$200,000
VI12 s3x$250,000
VII9 s3.25x$300,000
VIII6 s3.5x$400,000
IX4 s3.75x$500,000
X2 s4x$600,000

Going from Base to tier X costs $2.625 million in upgrades. There is no tax at any tier. Some tiers also need a Survival rank: tier I needs Koi, tier II Salmon, tier III Mariner. The chest’s upgrade button shows the requirement for the next tier.

Daily limit: each day you get the full rate on the first 20,000 of each item you sell through Sell Chests. After that, that item pays 25% for the rest of the day. Selling a mix of crops and drops keeps you at full rate.

Automatic selling stays on until you switch it off. Every Sell Chest tier also has a smelter (smelt the contents for $1,000) and a compressor.

Type /harbor to see this week’s orders and today’s demand.

  • Daily demand: each day the harbor wants 4 items. Those sell for double in your Sell Chests all day. If you own a Sell Chest, the Today line of your welcome message lists them when you log in (hover it for the full list).
  • Harbor Orders: every week you get 3 orders of your own: a farm item, a mob drop and an explore item (Nether, ocean, End and so on). Sell the amount through your own Sell Chests to fill an order. The sales still pay as normal, and the order reward comes on top.
OrderAmountReward
Farm5,000 items$250,000
Mob1,500 items$250,000
Exploredepends on the item$400,000
All three in one week+$300,000 bonus

New orders arrive every Monday at midnight (Chicago time). Only Sell Chest sales count, not /sellall.

The Storage Guild questline in /quests > Harbor Academy walks you through both chests:

  1. A Place for Everything: buy, place and open a Storage Unit.
  2. Stock the Warehouse: keep 512 cobblestone in your own Storage Unit.
  3. Provision the Harbor: keep 256 wheat in it.
  4. First Shipment: buy and place a Sell Chest and switch on automatic selling.
  5. Working Warehouse: sell 1,024 items through your Sell Chests.
  6. Efficient Enterprise: own a tier III or better Sell Chest. Reward: the optional Warehouse Keeper chat tag (/tags).

Items are counted, not taken, so you keep everything you store for these quests.