Harbor Contracts
Every week the merchant ship Tally Hold ties up at the Cargo Wharf on Bucket Quay with three cargo orders. The whole server fills them together, and the pay is split by how much each sailor delivered.

Get there with /warp contracts, or check the orders from anywhere with /contracts. The Cargo Master on the wharf explains it in person.
How it works
Section titled “How it works”- Find the manifest board on the wharf. Each of the three signs is one order.
- Right-click a sign to open its manifest: what it wants, who has delivered and how much, your share, the reward and the time left.
- Shift-right-click to deliver every matching item you are carrying, including items inside shulker boxes in your inventory.
- Watch the cargo pile up on the wharf pallets as the order fills.
When an order fills:
- Its money pool is split by share. Bring at least 2% of the order to earn a cut and a Tide Crate key.
- No single sailor can deliver more than half of an order. Anything over that is handed back.
- Every Charter gets a money bounty for 48 hours: Charter pay rises by 20%, or by 40% if all three orders fill in the same week.
- A fresh order goes up in that slot a day later, so the board keeps moving all week.
New orders post every Monday at midnight (Chicago time).
What the ship asks for
Section titled “What the ship asks for”Orders are drawn from a pool of nearly forty cargo types. Most pay a $250,000 pool; rare cargo pays $500,000.
| Cargo family | Examples | Typical size |
|---|---|---|
| Mining | Iron Shipment, Copper Run, Coal Bunker, Assay Office (redstone, lapis) | 3,000 to 4,000 items |
| Farming | Harvest Wheat, Potato Sacks, Sugar Cane Bales, Galley Stores, Hive Haul | 800 to 5,000 items |
| Fishing | Fresh Fish, Kelp Harvest, Galley Rations | 2,500 to 6,000 items |
| Lumber and stone | Timber Order, Stone Ballast, Quarry Stone, Dredging, Nether Ballast | 6,000 to 8,000 items |
| Crafting | Glassworks, Brickworks, Ship’s Ledgers, Sailcloth, Masonry, Rigging | 1,500 to 4,000 items |
| Hunting | Monster Parts, Tannery | 800 to 2,500 items |
| Brewing | 16 to 48 brews, $200,000 to $500,000 | |
| Rare cargo ($500,000) | Blaze Cargo, Pearl Chest, Skull Bounty, Sea Glass, Nautilus Haul, Amethyst Crates | 32 to 600 items |
The Skull Bounty counts points rather than items: most mob heads are worth 1, a wither skeleton skull 3, and dragon, Warden, Elder Guardian and Wither heads 5 each.
Want a steadier way to sell? Rent your own stall on Merchants’ Row and sell to players directly. See Harbor Market.
