The Almanac
The Almanac is your field guide to the Reach. Every place you visit, every creature you meet, every boss you fight and every drink you make has a page in it. Filling pages pays Seamark XP, and closing a whole chapter pays coins and a title.

Type /almanac to open it (/codex, /bestiary and /fieldguide work too). /almanac <chapter> jumps straight to a chapter.
How pages fill in
Section titled “How pages fill in”Each page moves through up to five stages:
| Stage | Places | Creatures | Bosses |
|---|---|---|---|
| 1. Rumored | You heard of it | You heard of it | You heard of it |
| 2. Sighted | You saw one nearby | You fought it (dealt at least 2% of its health) | |
| 3. Charted / Slain / Felled | You walked into it | Your first kill | Your first kill |
| 4. Studied | More kills (drops and tips revealed) | More kills | |
| 5. Mastered | Many kills | Many kills |
- Charting a place turns the creatures that live there into rumors, so exploring tells you what to hunt next.
- Kills to study and master depend on the creature. Most chapter creatures need 10 and 50 kills, common wildlife needs 25 and 100, and bosses usually need 3 and 10 kills.
- You get kill credit without the last hit if you dealt at least 15% of the creature’s health.
- Wildlife killed at a spawner only counts once, so mob farms cannot master pages.
- The action bar shows your progress, for example “Vinecaller 4/10 to studied”.
- Some chapters also have findings: lost log pages you recover in the world.
- Shift-click a known page to open its spot on the web map at maps.bucketry.net.
Flawless
Section titled “Flawless”Fell a boss without dying during the fight and its page is marked Flawless, worth a bonus reward.
Page rewards
Section titled “Page rewards”Each stage pays once, the first time you reach it.
| Page | Stage 3 | Stage 4 | Stage 5 |
|---|---|---|---|
| Place | +150 Wayfaring XP | ||
| Finding | +100 Wayfaring XP | ||
| Wildlife | +20 Wayfaring XP | +80 Boarding XP | +250 Boarding XP, 2 Coins |
| Chapter creature | +60 Boarding XP | +300 Boarding XP | +900 Boarding XP, 10 Coins |
| Boss | +1,500 Boarding XP, 25 Coins | +3,000 Boarding XP, 50 Coins | +6,000 Boarding XP, 150 Coins |
| Drink | +40 Brewing XP | +150 Brewing XP | +400 Brewing XP, 2 Coins |
Felling a boss Flawless pays +2,000 Boarding XP and 40 Coins.
Chapters
Section titled “Chapters”Close every page in a chapter for its title, coins and XP. Titles go to /titles (see titles and nameplates).
Charts
Section titled “Charts”| Chapter | Reward |
|---|---|
| Pailhaven | [Dockwalker], 50 Coins, 2,500 Wayfaring XP |
| The Frontier | [Pathfinder], 40 Coins, 2,000 Wayfaring XP |
| The Wreck Coast | [Rootbreaker], 75 Coins, 3,000 Boarding XP |
| The Root Delve | [Brig Diver], 75 Coins, 3,000 Boarding XP |
| Frostmere & the Floe | [Icebreaker], 75 Coins, 3,000 Boarding XP |
| Stormbreak Cove | [Cove Raider], 60 Coins, 2,500 Boarding XP |
| Hollowfield | [Harvest Ghost], 50 Coins, 2,000 Boarding XP |
| Starfall | [Stargazer], 60 Coins, 2,500 Delving XP |
| The Old Deepworks | [Oracle’s Ear], 50 Coins, 2,500 Delving XP |
| Moon & Season | [Moonwatcher], 40 Coins, 2,000 Boarding XP |
Wildlife
Section titled “Wildlife”Vanilla creatures, sorted by where they live. Each chapter pays its title, 10 Coins and 500 Wayfaring XP.
| Chapter | Title |
|---|---|
| Seas & Shores | [Tidewatcher] |
| Fields & Forests | [Wildwarden] |
| Night & Deep | [Nightstalker] |
| The Nether | [Emberwalker] |
| The End | [Voidwalker] |
Galley & Cellar
Section titled “Galley & Cellar”Drinks fill in when you make them. A drink page is studied after 10 made, and mastered once you have made 10 including at least one perfect drink (a 5-star brew or a Quality cafe drink).
| Chapter | Pages | Reward |
|---|---|---|
| Harbor Cafe | 10 drinks from the Harbor Kitchen cafe counter | [Head Barista], 100 Coins, 1,500 Brewing XP |
| Tap & Tide Cellar | 32 brews from the Tap & Tide cellar | [Master Brewer], 200 Coins, 3,000 Brewing XP |
The Galley & Cellar shelf is its own collection. It does not count toward the whole-book total.
Shelf rewards
Section titled “Shelf rewards”| Finish | Reward |
|---|---|
| Every chart chapter | [Cartographer] title, 250 Coins |
| Every wildlife chapter | [Naturalist] title, 150 Coins |
| Galley & Cellar | [Galley Master] title, 300 Coins |
| The whole Almanac | [Almanac Keeper] title, 500 Coins |
Trophy Wall and Echoes
Section titled “Trophy Wall and Echoes”The Trophy Wall collects the bosses you have felled. Echoes keeps pages for places and creatures that are no longer in the game, so nothing you earned before disappears. Echoes never count toward completion. If you played with the old Codex, your discoveries carried over.
