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Quests

Quests are the biggest burst of income on Bucketry. A quest that pays $400,000 once a week, run alongside your Charters, adds up fast. Open the quest book with /quests (or /q).

The Quests menu and its categories

The book is split into sections:

SectionWhat is inside
Getting StartedFirst Day at Sea, Harbor Academy (short lessons on Bucketry’s custom systems), Tap & Tide Academy
Main StoryTrials of the Shallows, Path of the Deep, Tidecaller’s Trials, Captain’s Orders. See Story questlines
Guild QuarterEach guild’s commissions and contracts
Professions & SkillsThe repeatable ladders: mining, farming, forestry, fishing, cooking, brewing, smithing and more
Boss Challenges & RaidsQuests tied to bosses, raids, Starfall and Fathom
Combat & ChallengesHunting, archery, grinders, Trial Chambers and the Impossible Quests
Experience & MiscExperience and general quests

Every quest card shows its objectives, your progress, the reward (cash, coins, XP, items) and whether it repeats.

Most profession quests come in four-step chains: Coal Vein I, II, III and IV, for example. Each tier needs the one before it, asks for more, and pays more.

TierRepeats everyPays up to
I24 hoursabout $20,000
II24 hours$50,000
III48 hours$150,000
IV7 days$400,000

A few chains break the pattern on purpose (the Diamond Vein chain, for instance, runs every 48 hours at every tier), so check the cooldown line at the bottom of each card. One example, the Deep Delving coal chain:

QuestCooldownBountyCoins
Coal Vein I24 hours$7,00015
Coal Vein II24 hours$17,00035
Coal Vein III48 hours$35,00075
Coal Vein IV7 days$70,000100

Once you reach Reefkeeper, the Impossible Quests open under Combat & Challenges. There is one capstone per discipline, and each one asks for a bigger version of the tier IV quests it is built from. You must have finished those tier IVs first.

Every Impossible Quest pays $1,000,000, 500 coins and 10,000 XP and repeats every 30 days.

QuestDiscipline
The MotherlodeMining
The Great HarvestFarming
ClearcutForestry
LandshaperExcavation
Emptying the SeaFishing
WarpathHunting
StockmasterAnimal husbandry
The Grand StillBrewing
RunebinderEnchanting
The Netherite VaultSmithing
MonumentBuilding

You can only have a limited number of quests started at once, and the limit grows with your rank: 3 as a brand new Drifter, 25 by Mariner, 80 by Wavebreaker, and no limit at all from Tidemaster. A few guide and guild quests start on their own and do not use up a slot.

  • Up to three boss bars at the top of your screen show the quests closest to done, with the one you are tracking first.
  • When you finish a quest, chat shows a completion card. Hover the reward line to see what you did, click [Details] to open the quest’s category, or [Next] to be offered a good next quest.
  • /quests next offers that next quest any time.

Some quests, including many guild contracts and the grinder quests, take the items from your inventory when you complete them. Read the card before you finish one with your best loot in your bag.