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Economy basics

Bucketry runs on two separate currencies. They never convert into each other, so it helps to know which one a reward or price is in.

MoneyCoins
Symbol$⛃
Check it/bal/coins
Send it/pay <player> <amount>/coins pay <player> <amount>
Leaderboard/baltop/coins top
Mostly spent onRank-ups, the Shop, the Auction House, the Dark Auction, Harbor Market stallsThe Coin Shop (/coinshop): cosmetics, tags, crate keys, flight time

You start the season with nothing in either. Both are yours to trade: paying another player is how most private deals on the harbor are settled.

Money is the engine of the season. Your early ranks cost only money (from $5,000 for Wader up to $150,000 for Minnow), and every rank after that asks for more money alongside levels and quests.

The main sources, roughly from steadiest to burstiest:

  • Charters: pay for every block mined, crop harvested, fish caught or mob killed in your three trades.
  • Work Orders: three daily Charter tasks that each pay a flat sum.
  • Quests: daily and weekly ladders, one-time story questlines and monthly Impossible capstones.
  • Selling: to the Shop, to other players on the Auction House, to the House Crew, or from your own market stall.
  • Side trades: fishing, Fathom gems, Harvest orders and Harbor Contracts.
  • Events and bosses: tournaments, raids, Starfall and boss kills all pay out.

Coins arrive in smaller amounts from things you do once or occasionally: quest rewards (most quests list coins next to their cash), Impossible quests (500 each), Captain’s Orders, Job Mastery at level 500 and events. Spend them in /coinshop.

  • Read the reward line. Quest cards and menus always show whether a reward is $ or ⛃.
  • Do not pay strangers up front. Use the Auction House or a stall when you trade with someone you do not know. The Auction House holds items and money safely until the sale goes through.
  • Bank sales are not automatic. Money from Auction House sales waits in /ah proceeds until you collect it.
  • Watch for boosts. Weekends and the daily Charter boost days raise XP, and a finished Harbor Contract boosts every Charter’s pay for two days.