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Folk and the Guide

Pailhaven is full of people going about their day: dockers hauling crates, smiths at the forge, anglers on the jetty, a fiddler in the tavern. Most of them will stop and talk.

  • Right-click someone to talk. They turn to face you and a dialogue opens with a few things to ask.
  • Walk away to end the conversation. They say goodbye and go back to work.
  • Folk keep a daily routine on real time: some head to the tavern in the evening, go home at night, or take Sunday off on the quay bench.
  • Many folk chat out loud now and then in a speech bubble when you pass.
  • Some folk offer a service: an extra option that opens a menu or does a job for you.

The visiting characters mossbyte, Tobin_27 and nellbee come and go on varied schedules. They are server characters, not players: hover over a name in chat to see it.

They stay for a few hours at a time, then head off for a while, so you may not find all three at once, but at least one of them is always around. When one arrives or leaves you see the same join and leave line a player gets. When someone joins Bucketry for the very first time, a visitor says welcome in chat. Apart from that they do not send random chatter or canned replies.

During a visit, mention mossbyte in public chat to start a short conversation, for example, mossbyte how's the garden? You can follow up without repeating the name for 45 seconds after a reply. Mossbyte may stay quiet when busy or when there is nothing useful to add. Tobin_27 and nellbee remain quiet in public chat.

Mossbyte’s replies use AI, with your directed public message and a short conversation history sent to Anthropic. They can talk about their cottage routine, but cannot give you items, trade or carry out requests. Ask the Guide for server help.

During a visit they appear in TAB, Discord’s playerlist, and the multiplayer server-list hover. The displayed online total includes visiting characters. Their TAB entries use the Drifter rank banner, or text if you play without the resource pack.

The Guide is an old sailor by the Quest Guide kiosk on Bucket Square, a few steps from where /spawn drops you. Look for the gold Harbor Guide label over his head. Click him for a chat menu sorted into settling in, trading and discovering. Anywhere in the world, /guide lists his topics and /guide <topic> reads one. Most answers end with a clickable Read more on the wiki link to the matching page.

NeedSeeWhere
Any questionThe GuideBucket Square
Picking a shore and Setting SailThe CaptainAt the helm of the ship
Your first auction listingThe AuctioneerBy the Harbor Market
Charters and job payThe ForemanThe jobs stall on Bucket Square
Wharf ContractsThe Cargo MasterThe Cargo Wharf on Bucket Quay
Fish ordersThe Jetty MasterThe fishing jetty on the south quay
Brewing lessons and rumorsRory Tulloch, Keeper of the Tap & TideThe Tap & Tide bar
Your land DeedEdwina Marchbank, Harbor RegistrarThe Hall of Records
The AlmanacCedric ScrivenerBy the Hall of Records
Your vaultsThe VaultkeeperThe Town Hall strongroom
SalvageJory BrackThe Breaker’s Yard
Building palettesJoss Whitlow, CarpenterPlank & Tile
Banners past 6 layersOrla Finch, SailmakerCrafts Row
GamblingMags Holloway (dice) and Pim Ashdown (lottery)The Salt Cellar
Turning yourself inHobb Crane, Sergeant of the WatchThe Watch House
Guild workEach hall’s GuildmasterThe guild halls

Not everyone has a job for you, but many have a story. A few to look out for:

  • Aldous Penn, the Town Crier, who knows the news.
  • Halvard Brune, the Harbourmaster, who runs the quay.
  • Old Marlowe, a retired ferry pilot full of tall tales.
  • Eskil Morrow, Keeper of the Light at the lighthouse.
  • Ambrose Quill, the Archivist.
  • Wren Callow, the Rune Loft enchanter.
  • Brother Anselm, who rings the Tally Bell.
  • Fenn Ashby, the busker, and Nessa Kerrow, the Tap & Tide fiddler.

Mind your manners around the townsfolk. Sneaking up on them, hitting them or poking through their things can bring the Harbour Watch down on you.