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Motherlode

Motherlode is a co-op mining expedition into a quarry with a crystal heart. Everyone in the round works toward the same goals: break through the chambers, survive whatever the mountain throws at you, and crack the crystal core together. Playing alone is fine. If nobody else joins, the house crew comes along.

The Motherlode expedition menu

  • Every day at 2:00 PM and 8:00 PM Chicago time (CT).
  • About 15 minutes before, chat and Discord give a heads-up. When it opens, click [CLICK TO JOIN] in chat or type /motherlode (also /quarry).
  • Registration stays open for 5 minutes. Mining starts after a 2 minute lobby, and you can still jump in during the first 3 minutes of mining (the goals grow a little for each late miner).
  • A round lasts up to 20 minutes. Up to 20 players can join.
  1. Copper first. Mine the ore outcrops to fill the shared goal. Each player adds to it.
  2. The deep chambers. Push through richer veins toward the core. Your rank shows on the action bar.
  3. The crystal core. Hit the gold weak point (worth triple) before it moves. It hops every 9 seconds or after 10 hits. The shell cracks at 33%, 66% and 90%, and crawlers spill out each time. The final push counts double.

Along the way:

  • Rich veins: a random vein glints through the walls. For 15 seconds it pays triple.
  • Tremors: three veins glint at once for 12 seconds.
  • The ore cart: a cart rolls through the quarry. Swing at it first for a bonus.
  • The Deepmaw: it surfaces to swallow the ore chunks you knocked loose. Land enough hits as a crew (10 per miner in 30 seconds) and you keep your progress plus a bonus. Fail and it dives with some of it.
  • Quarry Mites and Crystal Crawlers: small critters that shove and stagger you. Each kill is worth a few bonus points.

Wear the Mining Helmet wrap and you get a working headlamp underground.

If you are the only miner, one or two house crew members join after 45 seconds. They mine for real, chat as they go, and can beat you, but they never take tokens, cache rolls or the Foreman title.

CrewStyle
BarnacleThe grinder. Steady, sticks to copper.
DriftThe roamer. Fast, chases every rich vein.
MarinaThe collector. Slow start, saves herself for the deep stuff.

Money and the Cache roll are paid once per player per Chicago day. Quarry Tokens are paid every round.

RewardAmount
Milestone 1$100,000
Milestone 2$200,000
Milestone 3$300,000
Core cracked (completion)$200,000
Daily totalup to $800,000

Each completed day also rolls the Cache once:

Cache prizeChance
Bonus pay ($100,000 to $300,000)54%
Tide Crate key25%
Reef Crate key10%
Harvestwake key (until Nov 30)4%
Trench I book3%
Trench II book2%
Trench III book1%
Abyssal Crate key1%

The top miner of the last finished expedition holds the [Foreman] tag until the next round settles.

Spend Quarry Tokens at Barnacle’s Quarry Exchange, or from the /motherlode menu. You also earn tokens from weekly tournaments.

ItemTokens
Tide Crate key10
Quarry Hand title20
Reef Crate key25
Harvestwake key (until Nov 30)40
Motherlode trophy40
Abyssal Crate key60
Mining Helmet wrap (keeps your helmet’s armor, adds a headlamp)60
Motherlode Crystal pickaxe wrap80

Quarry Tokens, the tags and the wraps are earned only. They are never sold.