Making Money
Bucketry has two currencies. Money ($) pays for rank-ups, the shop, the Auction House and most trades between players. Coins (⛃) are a slower cosmetic currency spent in the Coin Shop. Most of this section is about money, because money is what moves you up the ranks.
No single activity is the “right” one. Charters reward steady work, quests reward bursts, and the harbor’s markets reward whatever you are good at. Mix them.
Pick a trade
Section titled “Pick a trade”Economy basicsMoney vs coins, /bal, /pay and where money comes from.
Charters (jobs)Sign up to three trades and get paid for the work you already do.
Job MasteryMilestone rewards from level 25 to 500, Master titles and Grandmaster.
QuestsDaily and weekly quest ladders, Impossible capstones and Work Orders.
Story questlinesThe Shallows, Path of the Deep, Tidecaller's Trials and Captain's Orders.
The ShopWhat the server buys and sells, rank discounts and sell bonuses.
Auction HouseSell to players, fill Wanted Board requests and sell to the House Crew.
Harbor ContractsWeekly community cargo orders at the Cargo Wharf.
FishingSix tiers of custom fish, fish orders, augments and the evening rally.
Fathom miningGems, Sealed Relics, Deep Scrip and the Vein Warden.
Harvest farmingTomatoes, corn, rice and coffee, the Harbor Kitchen and paid orders.
Dark AuctionThree auctions a day at Blackrock Cove, where big money gets spent.
The best routes by stage
Section titled “The best routes by stage”Early game (Drifter to Minnow)
Section titled “Early game (Drifter to Minnow)”Your first ranks only cost money, so the goal is steady cash.
- Follow First Day at Sea and Trials of the Shallows in
/quests. Every step pays and teaches a system. - Sign three Charters right away with
/charters. Pick trades that match what you do anyway: Miner, Lumberjack and Farmer are easy starts. - Take your three daily Work Orders (
/charters orders). A beginner Miner order like “Mine 500 Stone” pays $20,000. - Grab the free starter basket in
/harvestand fill Harvest orders: a single Rice Bowl order pays $5,000. - Sell what you do not need. Raw iron, gold and copper sell in the Shop’s Ores aisle, and fish sell at
/fish shop.
Mid game (Guppy to Diver)
Section titled “Mid game (Guppy to Diver)”Rank-ups now also ask for Charter levels, Seamarks and completed quests, so earning and progressing become the same thing.
- Run the quest ladders every day. Tier I and II reset daily, III every 48 hours and IV weekly, and tier IV steps pay up to $400,000.
- Work through Path of the Deep: 36 one-time steps worth $5.4 million in total.
- After 30 catches, take paid fish orders at
/fish deliveriesand start building augments. - Mine deep in Fathom for gems and relics, and fight the Vein Warden with friends.
- Cook quality meals and brew good drinks, then list them on
/ah: the House Crew buys them. - Claim your Job Mastery milestones as your Charters level.
Late game (Reefkeeper and up)
Section titled “Late game (Reefkeeper and up)”- Impossible Quests unlock at Reefkeeper: eleven monthly capstones at $1,000,000 and 500 coins each.
- Tidecaller’s Trials pays $12.66 million across 27 steps.
- At Wavebreaker, Captain’s Orders pays $6.75 million plus the [Captain] title.
- Diamond and better fish, Hunter boss kills and Mythical catches are the biggest single paydays in the game.
- Spend it at the Dark Auction, where headline lots open at $5 million.
