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Story questlines

The Main Story section of /quests holds four one-time questlines. They pay well, they tour you through Bucketry’s systems, and three of them are required to rank up, so you will play all of them eventually.

QuestlineStepsOpens atTotal rewardNeeded to rank up to
Trials of the Shallows18Your first days$201,000 and 810 coinsGuppy
Path of the Deep36Guppy$5,396,000 and 15,420 coinsReefkeeper
Tidecaller’s Trials27Reefkeeper$12,660,000 and 19,400 coinsWavebreaker
Captain’s Orders7Wavebreaker$6,750,000, 1,250 coins and the [Captain] title

Every step also pays XP, and many hand out gear, saplings or keys along the way. Each step card has a Tips block that tells you where to go (often with the fastest /warp).

The harbor’s welcome story, told in four acts by the captain and the Pailhaven guildmasters. Several steps ask you to join a guild by finishing its first commission, so by the end you know your way around the town.

ActSteps
I: Castaway1 to 4
II: Tidewater Homestead5 to 9
III: The Reefs10 to 14
IV: Stormbreak15 to 18

The finale sends you after the pirate captain Eyepatch Bones. Finishing all 18 steps is the requirement to rank up from Minnow to Guppy.

Bones left a logbook, and every page points down. The Deep takes you from the Quarry to the Nether, drowned temples, the End and finally the Wreck Lagoon. Some acts open only once you reach a rank.

ActStepsRank gates
I: The Logbook1 to 9Guppy at step 1
II: The Burning Deep10 to 18Koi at step 10
III: Drowned Places19 to 27Salmon at step 19
IV: The Wreck Lagoon28 to 36Mariner at step 28, Diver at step 34

Steps pay from $16,000 early on up to $500,000 for the finale, sinking the Wreckroot. Completing the Deep is the requirement to rank up from Diver to Reefkeeper.

The hard one. Tidecaller’s Trials is built to test veterans: fishing in storms, monuments, Trial Chambers, the Deep Dark, raids and the frozen north. Steps pay $240,000 to $900,000 each.

ActStepsRank gates
I: Salt and Storm1 to 7Reefkeeper at step 1
II: Ominous Waters8 to 14Swordfish at step 8
III: The Deep Dark15 to 21Manta at step 15
IV: The Cold North22 to 27Barracuda at step 22, Tidecaller at step 27

The last step is Rimeback, the Floe That Walks. Finishing the Trials is the requirement to rank up from Tidecaller to Wavebreaker.

Reaching Wavebreaker earns a commission from the Harbormaster: five Orders, each a part of the sea most sailors never see. Do them in any order. Open the board with /q c captainsorders.

OrderObjectiveReward
1: Below the LagoonHelp sink the Heart of the Root Delve$750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key
2: High WaterClear the Root Delve on High Tide$750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key
3: Storm the CoveHelp defeat Eyepatch Bones in a Stormbreak raid$750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key
4: Starfall WatchDefeat a Starfall guardian$750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key
5: Down the ShaftBreak a Fathom Vein Warden$750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key
Commission CompleteFinish all five$3,000,000, 500 coins, the [Captain] title, a Barnacle Plate kit (2 upgrade templates, 8 Barnacle CrustBarnacle CrustShells that grew on Wreckroot'sroots for a hundred years.), a harbor announcement

For Order 3 you do not have to wait for a scheduled raid: draw a free Powder Charge from /rankpowers and fire the Signal Cannon at Pailhaven Departures. For Order 5, mine deep in Fathom and summon the Warden with a Rumbling Vein.

During the Harvestwake (until November 30) there is also a Bonus Order: help sink the Hollow Captain, who rises nightly at 7 PM at /warp hollowfield. It pays $500,000, 100 coins and a Harvestwake key, and is not needed to finish the commission.