Story questlines
The Main Story section of /quests holds four one-time questlines. They pay well, they tour you through Bucketry’s systems, and three of them are required to rank up, so you will play all of them eventually.
| Questline | Steps | Opens at | Total reward | Needed to rank up to |
|---|---|---|---|---|
| Trials of the Shallows | 18 | Your first days | $201,000 and 810 coins | Guppy |
| Path of the Deep | 36 | Guppy | $5,396,000 and 15,420 coins | Reefkeeper |
| Tidecaller’s Trials | 27 | Reefkeeper | $12,660,000 and 19,400 coins | Wavebreaker |
| Captain’s Orders | 7 | Wavebreaker | $6,750,000, 1,250 coins and the [Captain] title |
Every step also pays XP, and many hand out gear, saplings or keys along the way. Each step card has a Tips block that tells you where to go (often with the fastest /warp).
Trials of the Shallows
Section titled “Trials of the Shallows”The harbor’s welcome story, told in four acts by the captain and the Pailhaven guildmasters. Several steps ask you to join a guild by finishing its first commission, so by the end you know your way around the town.
| Act | Steps |
|---|---|
| I: Castaway | 1 to 4 |
| II: Tidewater Homestead | 5 to 9 |
| III: The Reefs | 10 to 14 |
| IV: Stormbreak | 15 to 18 |
The finale sends you after the pirate captain Eyepatch Bones. Finishing all 18 steps is the requirement to rank up from Minnow to Guppy.
Path of the Deep
Section titled “Path of the Deep”Bones left a logbook, and every page points down. The Deep takes you from the Quarry to the Nether, drowned temples, the End and finally the Wreck Lagoon. Some acts open only once you reach a rank.
| Act | Steps | Rank gates |
|---|---|---|
| I: The Logbook | 1 to 9 | Guppy at step 1 |
| II: The Burning Deep | 10 to 18 | Koi at step 10 |
| III: Drowned Places | 19 to 27 | Salmon at step 19 |
| IV: The Wreck Lagoon | 28 to 36 | Mariner at step 28, Diver at step 34 |
Steps pay from $16,000 early on up to $500,000 for the finale, sinking the Wreckroot. Completing the Deep is the requirement to rank up from Diver to Reefkeeper.
Tidecaller’s Trials
Section titled “Tidecaller’s Trials”The hard one. Tidecaller’s Trials is built to test veterans: fishing in storms, monuments, Trial Chambers, the Deep Dark, raids and the frozen north. Steps pay $240,000 to $900,000 each.
| Act | Steps | Rank gates |
|---|---|---|
| I: Salt and Storm | 1 to 7 | Reefkeeper at step 1 |
| II: Ominous Waters | 8 to 14 | Swordfish at step 8 |
| III: The Deep Dark | 15 to 21 | Manta at step 15 |
| IV: The Cold North | 22 to 27 | Barracuda at step 22, Tidecaller at step 27 |
The last step is Rimeback, the Floe That Walks. Finishing the Trials is the requirement to rank up from Tidecaller to Wavebreaker.
Captain’s Orders
Section titled “Captain’s Orders”Reaching Wavebreaker earns a commission from the Harbormaster: five Orders, each a part of the sea most sailors never see. Do them in any order. Open the board with /q c captainsorders.
| Order | Objective | Reward |
|---|---|---|
| 1: Below the Lagoon | Help sink the Heart of the Root Delve | $750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key |
| 2: High Water | Clear the Root Delve on High Tide | $750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key |
| 3: Storm the Cove | Help defeat Eyepatch Bones in a Stormbreak raid | $750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key |
| 4: Starfall Watch | Defeat a Starfall guardian | $750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key |
| 5: Down the Shaft | Break a Fathom Vein Warden | $750,000, 150 coins, 5,000 XP, 1 Abyssal Crate key |
| Commission Complete | Finish all five | $3,000,000, 500 coins, the [Captain] title, a Barnacle Plate kit (2 upgrade templates, 8 |
For Order 3 you do not have to wait for a scheduled raid: draw a free Powder Charge from /rankpowers and fire the Signal Cannon at Pailhaven Departures. For Order 5, mine deep in Fathom and summon the Warden with a Rumbling Vein.
During the Harvestwake (until November 30) there is also a Bonus Order: help sink the Hollow Captain, who rises nightly at 7 PM at /warp hollowfield. It pays $500,000, 100 coins and a Harvestwake key, and is not needed to finish the commission.
