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Tidewrought Vaults

In vanilla Minecraft a trial chamber vault opens once per player, ever, and then you have to go and find a brand new chamber. On Bucketry the tide washes back in. Every vault you have looted reseals for you after a few days, so a chamber you know stays worth visiting.

VaultReseals for you after
Normal vault3 days
Ominous vault7 days
  • The reseal is per player. Your friend’s loot does not affect yours.
  • It happens when you walk within 10 blocks of the vault. Walk up to a sealed one and it tells you how long until it reseals.
  • You still need a Trial Key (or an Ominous Trial Key) to open it, just like vanilla.
  • Vaults you looted before the tide system existed reseal the first time you visit.

Type /vaults to see your tide log: which vaults you have opened and when each one comes back.

Can’t wait for the tide? A seal reseals a looted vault for you right now. Right-click the vault with the seal in hand.

SealWorks onMade from
Brass SealNormal vaults3 Marrowgale BrassMarrowgale BrassBrass, tar and timber from the wreck.Spend it at the Warden Workbench (/log).Jungle currency + 1 Breeze Rod
Ominous SealOminous vaults8 Marrowgale Brass + 2 Breeze Rods + 1 Ominous Bottle

Seals are made by Hilde at the Anvil Works in Pailhaven (/warp anvilworks): talk to her and pick Vault Seals. Marrowgale Brass comes from the Root Delve and the Wreckroot.

Need a chamber to start with? Wyn Farrow at the Waystation (/warp waystation) trades 1 blank map for a Chamber Chart, an explorer map to a trial chamber in the Claiming World. One per day.