Tidewrought Vaults
In vanilla Minecraft a trial chamber vault opens once per player, ever, and then you have to go and find a brand new chamber. On Bucketry the tide washes back in. Every vault you have looted reseals for you after a few days, so a chamber you know stays worth visiting.
Tide reseal
Section titled “Tide reseal”| Vault | Reseals for you after |
|---|---|
| Normal vault | 3 days |
| Ominous vault | 7 days |
- The reseal is per player. Your friend’s loot does not affect yours.
- It happens when you walk within 10 blocks of the vault. Walk up to a sealed one and it tells you how long until it reseals.
- You still need a Trial Key (or an Ominous Trial Key) to open it, just like vanilla.
- Vaults you looted before the tide system existed reseal the first time you visit.
Type /vaults to see your tide log: which vaults you have opened and when each one comes back.
Can’t wait for the tide? A seal reseals a looted vault for you right now. Right-click the vault with the seal in hand.
| Seal | Works on | Made from |
|---|---|---|
| Brass Seal | Normal vaults | 3 |
| Ominous Seal | Ominous vaults | 8 Marrowgale Brass + 2 Breeze Rods + 1 Ominous Bottle |
Seals are made by Hilde at the Anvil Works in Pailhaven (/warp anvilworks): talk to her and pick Vault Seals. Marrowgale Brass comes from the Root Delve and the Wreckroot.
Chamber Charts
Section titled “Chamber Charts”Need a chamber to start with? Wyn Farrow at the Waystation (/warp waystation) trades 1 blank map for a Chamber Chart, an explorer map to a trial chamber in the Claiming World. One per day.
