For the complete documentation index, see llms.txt. This page is also available as Markdown.

Jobs

Jobs reward you for performing activities you may already enjoy, such as gathering resources, farming, fishing, crafting, building, trading, brewing, exploring, or fighting mobs.

Getting started

Use /jobs to open the current Jobs interface and command help. Review the available jobs, their supported actions, and their payout information before joining.

As you perform a job's activities, you can earn job experience and money. Different jobs reward different actions, so choose work that matches how you normally play.

Choosing jobs

  • Check which actions a job pays before joining it.

  • Compare the current payout information in-game.

  • Combine jobs whose activities naturally overlap with your projects.

  • Review your job progress regularly as you level.

Boosts

The weekly schedule applies a 2x experience and money boost to the following jobs:

Day
Boosted jobs

Monday

Lumberjack, Miner, Excavator

Tuesday

Farmer, Hunter, Fisher, Chef

Wednesday

Blacksmith, Enchanter

Thursday

Explorer, Artisan, Demolition Engineer

Friday

Villager Trader, Brewer, Beastmaster

Saturday and Sunday

All jobs

Temporary events may add or override boosts. Check in-game information and server announcements for special events.

Job payouts are one part of the economy. Quests, server shops, fishing, mining, and player trading provide additional income routes.

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