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Fishing

Bucketry’s waters hold over a hundred custom fish species across six tiers. Cast a line anywhere and you might pull up a Bronze sardine or, very rarely, a Mythical worth a quarter of a million. Fishing earns three things at once: money when you sell, entropy (fishing’s own currency) and fishing XP, which unlocks augments.

The Sell Fish menu

Shift-right-click with a rod, or use /fish, to open the fishing menu.

Tier Rarity Sells for Entropy Fishing XP
Bronze Common $250 40 75
Silver Uncommon $1,000 70 150
Gold Rare $3,500 120 300
Diamond Very rare $15,000 200 700
Platinum Extremely rare $60,000 425 1,700
Mythical Legendary $250,000 1,500 7,500

Ordinary vanilla fish still bite too and sell for less. If you hold the Fisher Charter, every custom fish also pays a Charter wage on top: $1,172 for a Bronze and $70,313 for a Mythical at level 1, rising with your level.

Fishing near other anglers (up to five, within 40 blocks) gives more XP and entropy.

Sell fish at /fish shop. Prices move with supply and demand:

  • In demand: every morning at 10 AM (Chicago time) one Bronze, Silver or Gold species is announced in chat as in demand and sells for 1.5x.
  • Glut: selling a lot of one species drives its price down, to as little as 60% of normal. It recovers over a few hours.

So the best price comes from selling a varied catch, and saving the in-demand fish for its day.

Weigh before you sell. Take a big catch to the scales to record its weight. Server records for each species are shown on the lighthouse boards and announced when they fall. Weighed fish are trophies: the House Crew buys Gold to Mythical trophy specimens for up to $450,000, and you can hang one on your wall with a Trophy Mount.

After your first 30 catches, the Jetty Master’s crew posts paid fish orders at /fish deliveries. Each order asks for a number of fish of one tier, any species, within a time limit.

Order size Pays
Small (8 fish) $4,000 plus augment materials
Medium (12 fish) $8,000 plus augment materials
Large (18 fish) $15,000, a Fish Crate key and materials or lures
Huge (45 fish) $40,000, two Fish Crate keys and a full set of materials or rare lures

Orders are the main source of the materials you need for augments.

Augments are permanent upgrades forged onto your rod at /fish augments. Each costs entropy plus materials (crab claws and scales, squid tentacles, dolphin tails and a few blocks), and each needs a minimum fishing level.

Augment Effect Max level Fishing level Entropy
Saturate Chance to be fed while fishing 5 8 35,000
Sage More fishing XP 10 12 57,500
Biome Disruption Chance to catch fish from any biome (up to 65%) 3 16 60,000
Hot Spot Chance of a double catch (up to 32%) 13 20 50,000
Call of the Storm Double-catch chance in the rain (up to 50%) 5 24 40,000
Precision Cutting More entropy from gutting fish 8 26 70,000
Perception More entropy per catch 7 28 75,000
Intellect More XP per catch (up to 1.8x) 10 30 50,000
Solar Rage Sell fish for more (up to +25%) 5 35 75,000

Crabs, squid and dolphins drop materials (Looting helps). In a hurry? The Chandlery (/chandlery) sells materials, lures and Trophy Mounts for entropy. The Fishing line in /quests also pays material bundles at every step.

  • Perfect Reel: about one cast in seven turns into a short timing challenge. Land it for bonus entropy and XP.
  • Big Fish Fight: Diamond, Platinum and Mythical fish fight back. Hold sneak to reel and ease off when the fish thrashes, keeping the tension in the green. A clean landing adds 10% to the fish’s weight.
  • Strange Catches: rarely, something that is not a fish takes the hook. Be ready.
  • Shoals: a fishing shoal gathers somewhere in the claiming world and moves every hour. Fish inside it for better catches.
  • Personal Codex and expeditions: track every species you have caught, earn keepsakes at collection milestones, and complete short expeditions (a new species, 8 catches, 3 biomes) for 250 entropy.

Every day at 7:42 PM (Chicago time) a 15-minute fishing rally starts. The format rotates:

Rally How it works Rewards
Harbor Haul The whole server fills one shared catch goal (bigger with more anglers) Everyone who caught a fish: $20,000 and 1,000 entropy. Top contributor: $75,000, 2,000 entropy and a Fish Crate key
Longest / Species Competitive: biggest fish or the target species 1st $250,000, 100 coins, 8,000 entropy and a key. 2nd $125,000. 3rd $75,000

Everyone also earns 500 entropy at 5 and 15 catches during a rally.